Once you learn it it becomes easier, but This is one field where 'diving right in to the deep end' doesn't tend to work out so great and could well put you off wanting to do your idea, which would be a shame)). You'd be surprised just how hard and how much work it takes to do something you might even think would be super simple, like the above mentioned 'bouncing ball' program. ((I'm doing a game design degree and this is what the lecturers and tutors of game design tell you/get you to do when you first step in at first year. So start tiny tiny really small scale, and then step it up and up until you have the technical know-how to start making something on the scale you're currently thinking. You need to build up to making your cooler ideas, and by your own admission you have no education about video game making in the slightest. There's a reason programmers start off by making 'hello world'. And I mean really simple, maybe not even a game maybe something like 'a ball that bounces around the screen'. Think up a very, very simple game idea and try that instead. You need to learn how to crawl before you can run. Stuff that away and narrow your focus right down for now. I'll tell you right now, that awesome idea you have in your head of some large scale awesome game like the titles you buy in the store? It would also help if I somebody knew of a website with some free use original music and sounds that I could use, specifically music that's similar to Castlevania and other vampire/werewolf/monster type games (NO F***ING SPARKLES!!!!) Specifically, I'm looking for some free 3D game creation software, something simple enough that somebody like me that has no schooling in it can use after some tutorials and such.Īs for what capabilities I would need to have, I want to make a 3D RPG similar to the games in the Tales series, including the combat, world map, and cities and so on, but one that is context driven areas, (you make one choice, one path is closed off and another opens for instance) text choices, and the ability to make some sort of meter, perferably multiple ones because I want to make a choice game, not a morality game specifically, but a choice=consquence type thing. I have this idea for a video game in my head practically crying out to be made, and it's driving me nuts because I have had no education in how to make video games at all and probably won't be able to get it for some time.
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